What's the big idea, you say? 1st Edition common program!
But consider . . .
- Grom ScribeCan create this program for a tap.
- With Psychotropic Juice and Cranial Augmentation we
can now have CA=18, which means 10 DAMAGE from a card which costs 3 Cyber
to run.
- This is DAMAGE, Friends, not Firepower. We don't care if
this is an Armor 12 Monster, he's gonna take DAMAGE.
- NON-BLOCKABLE damage. Can't kill the bases? Who cares!
- Now lets make EVERYONE a programmer. CPU Enslavement gives +8
CyberAffinity PER INSTANCE. 4x CPU Enslavement would mean +32 Cyberaffinity.
Yes, friends, now ANY flesh asset can kill any WarMachine in one round!
- Add Ambassador Khan and your programmers can war freely while
the enemy is powerless to attack! Add Biomech Raptors or Crow's Nests to
reveal those stealthy assets.
- Ascendant Master makes a nice programmer for these decks. If
your Groms die, just bring them back! (Keep your Master in a Siege
Bunker because all your Groms TAP if he dies!)
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